64x64 bits
This "game" is entirely a joke.
I didn't had time for this jam so my brilliant idea was
to make someting with exactly 64x64 bits in size. And that's not much.
There's no gameplay or anything.
It will keep a 64x64 aspect ratio if you resize it on desktop.
The background color is also 4096
ESC to quit.
@farkas15
You don't even need to download it, here's the full source code:
import asyncio as a, pygame as p
p.init()
R=p.Rect
D=p.display
h=64
r=R(0,0,h,h)
w=D.set_mode((640,640),p.RESIZABLE)
d=D.get_surface()
s=p.Surface(r.size)
f=p.Font().render("Im\nrunning\nout of space",0,"White")
async def u():
while 1:
for e in p.event.get():
if e.type==p.QUIT or e.type==p.KEYDOWN and e.key==p.K_ESCAPE:return
t=r.fit(R(0,0,*D.get_window_size()))
s.fill(h*h)
s.blit(f, (1,7))
p.transform.scale(s,t.size,d.subsurface(t))
D.flip()
await a.sleep(0)
a.run(u())
Published | 6 days ago |
Status | Released |
Platforms | HTML5 |
Author | farkas15 |
Genre | Visual Novel |
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